Game & Interactive Audio
The trajectory of the audio industry is heading towards interactivity, evident in the continuous release of new applications and games. As millions of users worldwide invest in interactive content for their personal devices and home entertainment systems, it is imperative for anyone passionate about sound to actively engage in this dynamic and rapidly expanding field.
Crafted in collaboration with industry experts, this course is tailored to empower diligent and passionate individuals with the essential skills for success as an audio engineer. Moreover, it provides a distinct advantage for those venturing into the game and interactive industries, acknowledging the unique demands of this evolving landscape.
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If you are interested in discovering more about Game & Interactive Audio, including admissions, course structure and fees, please click here.
Ryan Lewis on BSc (Hons) Game & Interactive Audio: Ryan’s assignment for the BSc (Hons) Game & Interactive Audio at Futureworks involves recreating the sound for this CyberPunk 2077 game trailer.
Ryan Lewis on BSc (Hons) Game & Interactive Audio: Ryan’s assignment for the BSc (Hons) Game & Interactive Audio at Futureworks involves recreating the sound for this Mass Effect 3 game trailer.
Josh Dutton on BSc (Hons) Game & Interactive Audio: Josh’s assignment for Interactive Mix, recreating the interactive audio for a game
Jackson Roane on BSc (Hons) Game & Interactive Audio degree: this is his honours project assignment, showing how he created the audio.